declaredUniforms
declaredUniforms: string = ''
Readonly
name
name: string = ''
passParameters
passParameters: string = ''
Readonly
priority
priority = 1
uniformInfo
uniformInfo: Record<string, UniformInfo> = {}
Static
Optional
methods
methods?: Record<string, string>
Static
Optional
onColorize
onColorize?: string | ((value: Record<string, unknown>) => string)
Static
Optional
onEffectMask
onEffectMask?: string | ((value: Record<string, unknown>) => string)
Static
Optional
onShaderMask
onShaderMask?: string | ((value: Record<string, unknown>) => string)