ProtectedattributeLocations
attributeLocations: Record<string, number>
Protectedglw
glw: WebGlContextWrapper
isDestroyed
isDestroyed: boolean = false
Protectedprogram
program: null | WebGLProgram
supportsIndexedTextures
supportsIndexedTextures: boolean = false
ProtecteduniformLocations
uniformLocations: null | Record<string, WebGLUniformLocation>
ProtecteduseSystemAlpha
useSystemAlpha: boolean = false
ProtecteduseSystemDimensions
useSystemDimensions: boolean = false
Protectedvao
vao: undefined | WebGLVertexArrayObject
Vertex Array Object