@lightningjs/renderer
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    Interface IAnimationController

    Animation Controller interface

    This interface is used to control animations. It provides methods to start, stop, pause, and restore animations. It also provides a way to wait for the animation to stop.

    This interface extends the IEventEmitter interface, which means you can listen to these events emitted by the animation controller:

    • animating - Emitted when the animation finishes it's delay phase and starts animating.
    • stopped - Emitted when the animation stops either by calling the stop() method or when the animation finishes naturally.
    interface IAnimationController {
        state: AnimationControllerState;
        emit<K extends string | number>(
            event: Extract<K, string>,
            data: unknown,
        ): void;
        off<K extends string | number>(
            event: Extract<K, string>,
            listener: { [s: string]: (target: any, data: any) => void }[K],
        ): void;
        on<K extends string | number>(
            event: Extract<K, string>,
            listener: { [s: string]: (target: any, data: any) => void }[K],
        ): void;
        once<K extends string | number>(
            event: Extract<K, string>,
            listener: { [s: string]: (target: any, data: any) => void }[K],
        ): void;
        pause(): IAnimationController;
        restore(): IAnimationController;
        start(): IAnimationController;
        stop(): IAnimationController;
        waitUntilStopped(): Promise<void>;
    }

    Hierarchy

    • IEventEmitter
      • IAnimationController
    Index

    Properties

    Current state of the animation

    • stopped - The animation is currently stopped (at the beggining or end of the animation)
    • running - The animation is currently running
    • paused - The animation is currently paused

    Methods

    • Type Parameters

      • K extends string | number

      Parameters

      • event: Extract<K, string>
      • data: unknown

      Returns void

    • Type Parameters

      • K extends string | number

      Parameters

      • event: Extract<K, string>
      • listener: { [s: string]: (target: any, data: any) => void }[K]

      Returns void

    • Type Parameters

      • K extends string | number

      Parameters

      • event: Extract<K, string>
      • listener: { [s: string]: (target: any, data: any) => void }[K]

      Returns void

    • Type Parameters

      • K extends string | number

      Parameters

      • event: Extract<K, string>
      • listener: { [s: string]: (target: any, data: any) => void }[K]

      Returns void

    • Promise that resolves when the last active animation is stopped (including when the animation finishes naturally).

      Returns Promise<void>

      The Promise returned by this method is reset every time the animation enters a new start/stop cycle. This means you must call start() before calling this method if you want to wait for the animation to stop.

      This method always returns a resolved promise if the animation is currently in a stopped state.