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Blits - Lightning 3 App Development Framework

Component State

In Blits, a component can be as simple as a template with fixed, hardcoded values. However, for dynamic behavior and logic, you'll often want to give your components an internal state.

Some key concepts to keep in mind regarding Component state:

  • The component state is defined within the state key of the Component configuration object.
  • The state is expected to be a function (a regular function, not an ES6 arrow function), that returns an object representing the component's state.
  • While defined on the configuration object, each component instance maintains its own distinct internal state.
  • The structure of the state object is flexible, allowing you to define state values according to your component's requirements. These values can range from strings, booleans, arrays, to even nested objects.
  • While you have full flexibility in structuring your state, be cautious about excessive nesting, as it could have a negative effect on performance.

Example of defining a component state:

js
export default Blits.Component('MyComponent', {
  // ...
  state() {
    return {
      active: false,
      items: [],
      style: {
        positions: {
          x: 100,
        },
        dimensions: {
          h: 100,
        },
      },
      color: 'tomato'
    }
  }
})
export default Blits.Component('MyComponent', {
  // ...
  state() {
    return {
      active: false,
      items: [],
      style: {
        positions: {
          x: 100,
        },
        dimensions: {
          h: 100,
        },
      },
      color: 'tomato'
    }
  }
})

Accessing State in Templates

As explained in the template section, you can refer to state variables in a template by prefixing the state variable name with a dollar sign (e.g., $alpha). Think of the $-sign as a reference to the this-scope of the component.

For nested objects, you can use dot notation (e.g., $style.dimensions.w).

Accessing State in Component Code

In your component's code, you can reference state variables directly within the this-scope. For instance, a state variable named color can be accessed (and modified) by referencing this.color.

It's important to note that unlike in the template, you should not use the dollar sign when accessing state variables within the component's code.

Also remember that there is no need to explicitely reference the state-key. Blits automatically maps all state variables directly on the this-scope, for easy access.

The example below gives a full example of defining and using a component's state:

js
export default Blits.Component('MyComponent', {
  template: `
    <Element :show="$active">
      <Element :x="$style.x" w="100" :h="$style.dimensions.h">
        <Element w="20" :h="$style.dimensions.h / 2" :color="$color" />
      </Element>
    </Element>
  `,
  state() {
    return {
      active: false,
      items: [],
      style: {
        positions: {
          x: 100,
        },
        dimensions: {
          h: 100,
        },
      },
      color: 'tomato'
    }
  }
  hooks: {
    ready() {
      this.active = true
      this.$setInterval(() => {
        this.style.positions.x += 10
      })
    }
  },
  input: {
    right() {
      this.color = '#c0ffee'
    }
  }
})
export default Blits.Component('MyComponent', {
  template: `
    <Element :show="$active">
      <Element :x="$style.x" w="100" :h="$style.dimensions.h">
        <Element w="20" :h="$style.dimensions.h / 2" :color="$color" />
      </Element>
    </Element>
  `,
  state() {
    return {
      active: false,
      items: [],
      style: {
        positions: {
          x: 100,
        },
        dimensions: {
          h: 100,
        },
      },
      color: 'tomato'
    }
  }
  hooks: {
    ready() {
      this.active = true
      this.$setInterval(() => {
        this.style.positions.x += 10
      })
    }
  },
  input: {
    right() {
      this.color = '#c0ffee'
    }
  }
})